Thursday, July 19

VR/AR/MR

VR: Lighthouse

VR: Lighthouse

VR/AR/MR
(photo: htcvive.com) Now that more and more virtual reality (VR) products are coming on the market (Oculus Rift, HTC Vive for now) I've begun to look into VR a bit deeper. And it's really intriguing. Especially the HTC Vive looks great to me, with its rock-solid tracking un space of both the headset as well as the controllers. And there's some really exciting (and surprisingly simple) tech behind it. » this article explains how the HTC lighthouse technology works And here's a video where the architect of that technology explains it in detail: https://www.youtube.com/watch?v=xrsUMEbLtOs
Ridiculously Fast Paradigm Shift

Ridiculously Fast Paradigm Shift

VR/AR/MR
Let me say it right in the beginning: in 10 years we won't need screens anymore. Actually, let me revise that. It's likely going to be much quicker than that. During the last two weeks, I've spent some time exploring what's going on in the VR and AR scene and I'm simply blown away. Some quick definitions: VR is Virtual Reality where you put a headset on, which obscures everything else and gives you a 3D experience. Think 3D entertainment, 3D environments. AR is Augmented Reality where "holograms" (for lack of a better word) are overlaid over the real world, so you see everything around you, but with augmentations. Imagine being able to see your GMail on a virtual computer screen hovering in space right in front of you. Now imagine you can put that virtual screen on the desk in ...